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Original Symbian headers
Selected EUSER, Window Server, networking, graphics and device declarations
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Sprite base class. More...
#include <w32std.h>
Public Member Functions | |
| IMPORT_C TInt | Activate () |
| Activates the sprite or pointer cursor. | |
| IMPORT_C TInt | AppendMember (const TSpriteMember &aMemberData) |
| Adds a sprite member to a sprite or pointer cursor. | |
| IMPORT_C void | UpdateMember (TInt aIndex) |
| Updates the displayed sprite, taking into account any change to the content of the bitmaps for the specified member. | |
| IMPORT_C TInt | UpdateMember (TInt aIndex, const TSpriteMember &aMemberData) |
| Replaces one of a sprite's members. | |
| IMPORT_C void | Close () |
| Destroys the sprite or pointer cursor in the window server, and frees client-side resources used by the sprite. | |
Public Member Functions inherited from MWsClientClass | |
| MWsClientClass () | |
| MWsClientClass (RWsBuffer *aBuffer) | |
| TInt | WsHandle () const |
| Gets the server side handle for the object. | |
Protected Member Functions | |
| IMPORT_C | RWsSpriteBase () |
| Protected constructor. | |
| IMPORT_C | RWsSpriteBase (RWsSession &aWs) |
| Protected constructor with a window server session. | |
Protected Member Functions inherited from MWsClientClass | |
| void | Write (const TAny *aData1, TInt aLength1, TInt aLength2, TUint aOpcode) const |
| void | Write (const TAny *aData, TInt aLength, const TAny *aData2, TInt aLength2, TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| void | Write (const TAny *aBuf, TInt aBufLen, TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| void | Write (TUint aOpcode) const |
| void | WriteInt (TInt aInt, TUint aOpcode) const |
| void | WriteRect (const TRect &aRect, TUint aOpcode) const |
| void | WritePoint (const TPoint &aPoint, TUint aOpcode) const |
| void | WriteSize (const TSize &aSize, TUint aOpcode) const |
| TInt | WriteReply (TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| TInt | WriteReplyInt (TInt aInt, TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| TInt | WriteReply (const TAny *aBuf, TInt aBufLen, TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| TInt | WriteReply (const TAny *aBuf, TInt aBufLen, const TAny *aBuf2, TInt aBuflen2, TUint aOpcode, const TIpcArgs *aIpcArgs=NULL) const |
| TInt | WriteReplyP (const TWriteDescriptorType &aReplyPackage, TUint aOpcode) const |
| TInt | WriteReplyIntP (TInt aInt, const TWriteDescriptorType &aReplyPackage, TUint aOpcode) const |
| TInt | WriteReplyP (const TAny *aBuf, TInt aBufLen, const TWriteDescriptorType &aReplyPackage, TUint aOpcode) const |
| TInt | WriteReplyP (const TAny *aBuf, TInt aBufLen, const TAny *aBuf2, TInt aBuflen2, const TWriteDescriptorType &aReplyPackage, TUint aOpcode) const |
| TInt | WriteReplyByProvidingRemoteReadAccess (const TAny *aBuf, TInt aBufLen, const TReadDescriptorType &aRemoteReadBuffer, TUint aOpcode) const |
| void | AddToBitmapArray (const TInt aBitmapHandle) const |
| void | AsyncRequest (TRequestStatus &aStatus, TUint aOpcode) const |
| TBool | WindowSizeCacheEnabled () const |
| void | MarkWindowSizeCacheDirty () |
| void | RefreshWindowSizeCache (const TSize &aNewSize) const |
| TInt | CachedWindowSize (TSize &aSize) const |
| void | DestroyWindowSizeCacheEntry () |
Additional Inherited Members | |
Protected Attributes inherited from MWsClientClass | |
| TInt32 | iWsHandle |
| WARNING: Member variable for internal use ONLY. | |
| RWsBuffer * | iBuffer |
| WARNING: Member variable for internal use ONLY. | |
Sprite base class.
Unless stated otherwise, references to sprites in the documentation for this class also apply to pointer cursors.
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protected |
Protected constructor.
This prevents objects of this type being directly created.
(generated from Symbian Developer Library)
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protected |
Protected constructor with a window server session.
This prevents objects of this type being directly created.
| aWs | The window server session owning the sprite. |
(generated from Symbian Developer Library)
| IMPORT_C TInt RWsSpriteBase::Activate | ( | ) |
Activates the sprite or pointer cursor.
Sprites are displayed on the screen when they are activated; pointer cursors are not displayed until they are set into a window using either RWindowTreeNode::SetCustomPointerCursor() or RWindowTreeNode::SetPointerCursor().
This function should not be called until the sprite or pointer cursor has been fully initialised, and its sprite members have been added.
Before it can call this function, a sprite must be fully constructed using the RWsSprite::RWsSprite(RWsSession& aWs) and RWsSprite::Construct() functions, and must have at least one sprite member. Otherwise, a panic will occur. Similarly, a pointer cursor must have at least one sprite member and must call RWsPointerCursor::RWsPointerCursor(RWsSession& aWs) and RWsPointerCursor::Construct().
This function always causes a flush of the window server buffer.
(generated from Symbian Developer Library)
| IMPORT_C TInt RWsSpriteBase::AppendMember | ( | const TSpriteMember & | aMemberData | ) |
Adds a sprite member to a sprite or pointer cursor.
Sprite members are displayed by the sprite in the order in which they were added to the sprite. This function can be called before and after the sprite has been activated.
The position of the bitmap can be changed in relation to the sprite's origin using the iOffset member of aSpriteList.
This function always causes a flush of the window server buffer.
| aMemberData | The sprite member to add. |
(generated from Symbian Developer Library)
| IMPORT_C void RWsSpriteBase::Close | ( | ) |
Destroys the sprite or pointer cursor in the window server, and frees client-side resources used by the sprite.
Any application which constructs an RWsSprite or RWsPointerCursor should call this function when the sprite or cursor is no longer needed.
Note that this function does not free resources used by sprite members.
(generated from Symbian Developer Library)
| IMPORT_C void RWsSpriteBase::UpdateMember | ( | TInt | aIndex | ) |
Updates the displayed sprite, taking into account any change to the content of the bitmaps for the specified member.
The appearance of a sprite can be changed after it has been activated by drawing to the appropriate TSpriteMember::iBitmap member, and then calling this function. Alternatively, a new sprite member can be created, containing a new bitmap, and the sprite can be updated to contain this new member by calling the other UpdateMember() overload.
You should only use this function if you have changed the content of the bitmap or mask. If you have changed the size of the bitmap then you must use the other overload.
You only need to call this function if you want the content of the screen to update immediately. If you don't call this function then the appearance of a member will update automatically next time that member is drawn to the screen.
| aIndex | Index of the sprite member. Sprite members are indexed in the order they were added to the sprite, beginning with 0. |
(generated from Symbian Developer Library)
| IMPORT_C TInt RWsSpriteBase::UpdateMember | ( | TInt | aIndex, |
| const TSpriteMember & | aMemberData | ||
| ) |
Replaces one of a sprite's members.
This allows the appearance of the sprite to be modified after it has been activated.
You must call this function if you have changed the size of a member. After calling it, the sprite starts showing member zero again.
This function always causes a flush of the window server buffer.
| aIndex | Index of the sprite member. Sprite members are indexed in the order they were added to the sprite, beginning with 0. |
| aMemberData | New data for the sprite member. |
(generated from Symbian Developer Library)