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Original Symbian headers
Selected EUSER, Window Server, networking, graphics and device declarations
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Controls the handling of asynchronous requests as represented by active objects. More...
#include <e32base.h>
Public Types | |
| typedef TLoop * | TLoopOwner |
Public Member Functions | |
| IMPORT_C | CActiveScheduler () |
| Constructs an active scheduler. | |
| IMPORT_C | ~CActiveScheduler () |
| Frees resources prior to destruction. | |
| virtual IMPORT_C void | WaitForAnyRequest () |
| Wait for an asynchronous request to complete. | |
| virtual IMPORT_C void | Error (TInt aError) const |
| Handles the result of a leave occurring in an active object s RunL() function. | |
| IMPORT_C void | Halt (TInt aExitCode) const |
| Unilaterally terminates the current scheduler loop. | |
| IMPORT_C TInt | StackDepth () const |
| Gets the current number of nested wait loops. | |
Public Member Functions inherited from CBase | |
| CBase () | |
| Default constructor. | |
| virtual IMPORT_C | ~CBase () |
| Virtual destructor. | |
| TAny * | operator new (TUint aSize, TAny *aBase) __NO_THROW |
| Initialises the object to binary zeroes. | |
| TAny * | operator new (TUint aSize) __NO_THROW |
| Allocates the object from the heap and then initialises its contents to binary zeroes. | |
| TAny * | operator new (TUint aSize, TLeave) |
| Allocates the object from the heap and then initialises its contents to binary zeroes. | |
| TAny * | operator new (TUint aSize, TUint aExtraSize) __NO_THROW |
| Allocates the object from the heap and then initialises its contents to binary zeroes. | |
| TAny * | operator new (TUint aSize, TLeave, TUint aExtraSize) |
| Allocates the object from the heap and then initialises its contents to binary zeroes. | |
Static Public Member Functions | |
| static IMPORT_C void | Install (CActiveScheduler *aScheduler) |
| Installs the specified active scheduler as the current active scheduler. | |
| static IMPORT_C CActiveScheduler * | Current () |
| Gets a pointer to the currently installed active scheduler. | |
| static IMPORT_C void | Add (CActive *aActive) |
| Adds the specified active object to the current active scheduler. | |
| static IMPORT_C void | Start () |
| Starts a new wait loop under the control of the current active scheduler. | |
| static IMPORT_C void | Stop () |
| Stops the wait loop started by the most recent call to Start(). | |
| static IMPORT_C TBool | RunIfReady (TInt &aError, TInt aMinimumPriority) |
| Causes the RunL() function of at most one pending active object of priority aMinimumPriority or greater to be run. | |
| static IMPORT_C CActiveScheduler * | Replace (CActiveScheduler *aNewActiveScheduler) |
| Allows the current active scheduler to be replaced, while retaining its active objects. | |
Static Public Member Functions inherited from CBase | |
| static IMPORT_C void | Delete (CBase *aPtr) |
| Deletes the specified object. | |
Protected Member Functions | |
| virtual IMPORT_C TInt | Extension_ (TUint aExtensionId, TAny *&a0, TAny *a1) |
| Extension function. | |
| TInt | Level () const |
| Use the StackDepth() function instead. | |
Friends | |
| class | CActiveSchedulerWait |
Controls the handling of asynchronous requests as represented by active objects.
An active scheduler is used to schedule the sequence in which active object request completion events are handled by a single event-handling thread.
An active scheduler can be instantiated and used directly if either:
If any of the active scheduler's active objects does not provide a RunError() function, then a CActiveScheduler derived class must be defined and an implementation of the Error() function provided to perform the cleanup required.
There is one active scheduler per thread and the static functions provided by the class always refer to the current active scheduler.
| typedef TLoop* CActiveScheduler::TLoopOwner |
| IMPORT_C CActiveScheduler::CActiveScheduler | ( | ) |
Constructs an active scheduler.
After construction, the scheduler should be installed.
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| IMPORT_C CActiveScheduler::~CActiveScheduler | ( | ) |
Frees resources prior to destruction.
Specifically, it removes all active objects from the active scheduler's list of active objects.
An active scheduler should only be destroyed when the top-level call to Start() has returned.
CActiveScheduler::Start CActiveScheduler::Stop
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Adds the specified active object to the current active scheduler.
An active object can be removed from an active scheduler either by destroying the active object or by using its Deque() member function.
| aActive | Pointer to the active object to be added. |
Panic condition: E32USER-CBase 41 if the active object aRequest has already been added to the current active scheduler.
Panic condition: E32USER-CBase 48 if aRequest is NULL.
Panic condition: E32USER-CBase 44 if the thread does not have an installed active scheduler.
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Gets a pointer to the currently installed active scheduler.
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Handles the result of a leave occurring in an active object s RunL() function.
An active scheduler always invokes an active object s RunL() function under a trap harness.
The default implementation must be replaced.
Any cleanup relevant to the possible causes of leaving should be performed. If Stop() or Halt() is called from within this function, the current wait loop terminates. This may be an appropriate response to catastrophic error conditions.
| aError | The leave code propagated from the active object s RunL() function |
Panic condition: E32USER-CBase 47 if the default implementation is invoked.
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protectedvirtual |
| IMPORT_C void CActiveScheduler::Halt | ( | TInt | aExitCode | ) | const |
Unilaterally terminates the current scheduler loop.
This causes the current scheduler loop to stop, whether it was started using CActiveSchedulerWait::Start() or CActiveScheduler::Start(). It can also trigger a leave from Start() if an exit code is provided. If the current level has already been stopped, then this still records the exit code.
| aExitCode | If non-zero, the reason code reported by Start(). |
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Installs the specified active scheduler as the current active scheduler.
The installed active scheduler now handles events for this thread.
The current active scheduler can be uninstalled by passing a NULL pointer.
| aScheduler | A pointer to the active scheduler to be installed. If this is NULL, the current active scheduler is uninstalled. |
Panic condition: E32USER-CBase 43 if If there is already an installed active scheduler.
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inlineprotected |
Use the StackDepth() function instead.
Gets the scheduler's level of nestedness.
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Allows the current active scheduler to be replaced, while retaining its active objects.
| aNewActiveScheduler | The new active scheduler. |
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Causes the RunL() function of at most one pending active object of priority aMinimumPriority or greater to be run.
| aError | Error returned by called active object. |
| aMinimumPriority | Minimum priority of active object to run. |
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| IMPORT_C TInt CActiveScheduler::StackDepth | ( | ) | const |
Gets the current number of nested wait loops.
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Starts a new wait loop under the control of the current active scheduler.
At least one active object, with an outstanding request, must be added to the scheduler before the wait loop is started, otherwise no events will occur and the thread will hang, or any events that do occur will be counted as stray signals, raising a panic.
While Start() is executing, user code runs only:
Start() returns only when a corresponding Stop() or Halt() is issued.
Although this can be used to start a nested wait loop, this API is deprecated for that specific functionality, and a CActiveSchedulerWait object should be used instead.
(Note that a nested wait loop is used when the handling of a completed event in an active object requires the processing of further events from the other active objects before it can complete. This is a form of modal processing.)
Panic condition: E32USER-CBase 44 if the thread does not have an active scheduler installed.
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Stops the wait loop started by the most recent call to Start().
Typically, this is called by the RunL() of one of the scheduler s active objects. When this RunL() finishes, the scheduler s wait loop terminates, i.e. it does not wait for the completion of the next request.
It will not stop a wait loop started by a call to CActiveSchedulerWait::Start().
Stop() may also be called from Error().
Note that stopping a nested wait loop is deprecated using this functionality, use a CActiveSchedulerWait object instead.
CActiveSchedulerWait::Start CActive::RunL CActiveSchedulerWait::Error CActiveSchedulerWait::AsyncStop
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virtual |
Wait for an asynchronous request to complete.
The default implementation just calls User::WaitForAnyRequest().
Derived classes can replace this. Typically, this would be done to implement code for maintaining an outstanding request; this would be followed by a call to User::WaitForAnyRequest().
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